rocket artillery hoi4

Unless they're harder to destroy, in which case, where would I continue to deploy the infantry variants? On Iwo Jima, the Marines made use of rocket artillery trucks in a similar fashion as the Soviet Katyusha, but on a smaller scale. I addition to the things people are saying here while I cant remember how its split rocket artillery has a different distribution of steel and tungsten for its resource values (I believe it requires more tungsten and less steel than arty) so if you are a minor with the right resources then it may be a good idea to invest and focus on that direction in case you struggle with getting all the resources you need for all your equipment. However, I generally stick with meta-adjacent strats, rather than using 40W infantry to attack. New comments cannot be posted and votes cannot be cast. Mechanized Equipment III (Mechanized III), Improved Guided Missile (Guided Missile II), Advanced Guided Missile (Guided Missile III), Motorized Rocket Artillery (Mot. Maybe a slightly better fit for Infantry designed to hold the line. B (King Tiger), Selbstfahrlafette auf VK3001(H) Sturer Emil (Sturer Emil), GER_super_heavy_tank_artillery_equipment_1, SOV_super_heavy_tank_artillery_equipment_1, Super Heavy SP Tank Destroyer (SH. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. (No I will not stop using the 7/2 template Im doing it for a challenge), Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. Pros: Lower production cost Less research required More soft attack Lower supply use Doesn't need tungsten Better in forests Only one variant to produce Cons: Lower hardness Uses more fuel Worse in marshes Although the hammered soft iron he used was crude, the bursting strength of the container of black powder was much higher than the earlier paper construction. normal rocket launchers go at speed 4, same with artillery and other crewed guns, but motorized artillery should be a ton faster (around 12kph I think too). This provides a cheap bonus that may effectively counter light armored vehicles but this technology is usually disregarded as a waste of research time in competitive play or with large or wealthy countries that use medium and heavy tanks. So I'm thinking over new tactics in my head right now. Motorized rocket artillery uses 1 steel and 1 rubber but zero tungsten. First true rocket artillery was developed in India by the Kingdom of Mysore. 9 [deleted] 6 yr. ago Majors have shitloads of tungsten well i'm not sure about Japan IIRC Germany can have real trouble accessing tungsten sometimes but if it can maintain an overland trade route to Portugal it might have so much that rocket artillery would become attractive. Poland has war goals against Poland to take Poland. In the late nineteenth century, due to improvements in the power and range of conventional artillery, the use of early military rockets declined; they were finally used on a small scale by both sides during the American Civil War. Anti-Air Back to Artillery research tree Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. That's for 1940 tech at least. This makes sense, I never play multiplayer so there could be use in some games albeit the cost of it. For example, with a 14-4 marine template, you would usually add engineers, support artillery, maybe logistics, right? Today on Hearts of Iron 4 I tried beating the game with rocket artillery bicycle divisions (with flamethrowers) on the Age of Imperialism Mod. 36), TA calibru 37mm model 1939 (Astra Rheinmetall 37mm), Canon de 75 modle 1897 (Canon de 75 mle 1897), 10.5 cm Leichte Feldhaubitze 18 (10.5 cm LeFH 18), Cannone da 75/27 modello 06 (Cannone da 75/27), Cannone da 149/40 modello 35 (Cannone da 149/40 m/35), 7,5 cm Gebirgskanone M. 15 (7,5 cm M. 15), 15 cm schwere Feldhaubitze M. 15 (15 cm schw. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. Thus a greater internal pressure was possible, with a resultant greater thrust of the propulsive jet. i started experimenting with artillery tanks and they seem like very effective really but then i've not really been using armor very often anyway. Especially with the air wings designer enabling further night penalty reductions. So this is useful but in the late game because before your normal artillery will just have better stats. I know that rocket artillery costs less steel but more tungsten. v1.11 NSB This thread will no longer be updated. Maybe the USA? and our The use of rockets as some form of artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). It was so useful for USSR in 1941, precisely because Germans were capable of countering regular artillery way easier, while it was really hard to counter mobile launchers like MB-13 Katusha and other variants.-Rocket artillery allows for much larger . If I recall, rockets are more expensive, both in terms of tungsten and in production cost (could be wrong). Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. This is a community maintained wiki. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, Soviet Katyusha-series and numerous other systems employed on a smaller scale by the Western allies and Japan. Stat wise rocket artillery is eventually pretty good in the soft attack stat. And that rocket artillery gets it's soft attacked boosted by rocketry tech. I dont find rocket artillery worth it. Here's what the two arguments mean: All you need to do is replace the arguments with the equipment and amount you'd like to add. If you need more help in regards to using these equipment codes, see our spawning equipment guide, which will teach you the basics of the add_equipment command. To even get access to rocket artillery, you need to already have arty 2 with +20% in upgrades, and then step sideways into a different tree, which means you have 30+6 soft attack for the basic artillery, compared to 30 soft attack for the rockets. You're using a good template for a challenge? -Get's only realy "good" (see the second pro point) realy late into the game. 251/20), Canon de 76 mm modle 1943 (Canon de 76 mm mle 1943), Solothurn S-18/1000 (Solothurn S-18/1000), Bofors 37mm pansarvrnskanon (Bofors 37mm), 75mm pansarvrnskanon m/43 (75mm pvkan m/43), Bofors 37mm panservernkanon (Bofors 37mm), 47 mm Schneider-Concordia 1936 (47mm Schneider 36), Armata plot. You can do this with the 'research_on_icon_click' (more info) command. meaning in a fair 1v1 scenario arty always outperformes rocket arty. Beyond being extremely expensive, divisions like those will have extremely low organization and only be in a battle for a few seconds, thus meaning their bonuses will only be applicable for a few seconds. all in vanilla, Rocket launch or alien invasion? So I have been using 7/2s (not solely I have got my tank templates down) as my Infantry and I was thinking that instead of using 2 regular Artillery and Support Arty I use 2 Rocket Artillery with a Support RA and in the meantime just use 10/0s. Create an account to follow your favorite communities and start taking part in conversations. This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. Which is better, I never use rocket artillery. Top HOI4 infantry template would be the 7/2, 20 width one. The use of war-rockets is well documented in Medieval Europe. Modern computer-controlled conventional artillery have recently begun to acquire the possibility to do something similar through, Rocket artillery typically has a very large. So what else is different? However, tungsten is just so rare compared to steel, it may not worth it. I have tried that, I find it only works best in areas where supply hubs are sparse, however, I have tried dropping paras or marines onto railways where several supply hubs take supply through a single rail. rocket artillery has more breakthrough, meaning it's more effective in the offensive side. The Mysorean rockets of this period were innovative, chiefly because of the use of iron tubes that tightly packed the gunpowder propellant; this enabled higher thrust and longer range for the missile (up to 2 km range). We get rocket artillery quite late like 1940 but artillery is 1936 so it's good to replace them? Valve Corporation. The rockets were also adapted for the purpose of flares for signalling and battlefield illumination. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, and Soviet Katyusha-series. [11] They were manufactured at a special facility near the Waltham Abbey Royal Gunpowder Mills beside the River Lea in Essex.[12]. using defence focused generals to buff the breakthrough on tanks instead of soft attack, That night fighter idea sounds really cool, could definitely be useful on strategic bombing and port strikes. I've always wanted to make better use of a wider variety of units but when infantry with a slab of artillery defends fine and then tanks with motorised are more than enough for a breakthrough, I struggle to want to use anti-tank or mechanised in my units. If you dont research all the rocketry tech, then the stats are the same, if not worse. on Paradox technology, Legal Privacy Policy. How is rocket artillery is more powerful? Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. According to Stephen Oliver Fought and John F. Guilmartin, Jr. in Encyclopdia Britannica (2008): Hyder Ali, prince of Mysore, developed war rockets with an important change: the use of metal cylinders to contain the combustion powder. Forum list . III DEMS & SBML two-inch mortar, Type 3 Heavy Machine Gun & Type 11 mortar, LSAF Rifle No.1 MkIII (LSAF Rifle No.1 MkIII), LSAF Rifle No.6 MkI (LSAF Rifle No.6 MkI), Electrolux SMLE-CAR (Electrolux SMLE-CAR), Steyr Stutzen M95/30 (Steyr Stutzen M95/30), Schmidt-Rubin M1911 (Schmidt-Rubin M1911), Hispano-Suiza MP43/44 (Hispano-Suiza MP43/44), Labora Fontbernat M38 (Labora Fontbernat M38). New comments cannot be posted and votes cannot be cast. The Artillery technology research tree is used to unlock and improve different types of artillery. Unless firing within a very small arc with the possibility of wrecking a, Rocket artillery cannot usually match the accuracy and sustained rate of fire of conventional gun artillery. New comments cannot be posted and votes cannot be cast. Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The Congreve rockets are also famous for inspiring the lawyer Francis Scott Key to pen the words the "rockets' red glare" in what became the US National Anthem during the War of 1812. Press question mark to learn the rest of the keyboard shortcuts. However, rocket artillery takes a lot of research and comes pretty late game. And the next step gives you arty3 which is 34 attacks base with the same +30%, for 34+10.2=44.2, compared to 30+9=39. Rocket artillery is artillery that uses rocket explosives as the projectile. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? than regular artillery. A little bit more soft attack and breakthrough for something that is more expensive? Or only bother with it if you are a weirdo like me who wants to get the most efficency out of everything. I also love the idea of a hybrid recon entrenchment tank. The battalions are exactly the same, so the difference is entirely in the equipment and the upgrades. This, combined with the higher capacity for sustained fire, makes gun artillery more suitable than rocket artillery for defensive fire. Artillery uses 2-3 steel and 1 tungsten, rocket artillery uses 1 steel and 2 tungsten. -Got more breakthrough wich reduces losses (very situational as you also need cas support and battleplans to get that. Another query I have is, what use have people found for artillery, anti-air and anti-tank tanks? What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Ad Space Rocket site. The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) I can be swayed. 4 Rocket Artillery Artillery research tree Artillery Back to Artillery research tree Normal artillery deals large amounts of soft damage, making them effective against infantry and lightly armored vehicles. How can I apply nonduality to help me live with chronic How can I fulfill requests and make builders be faster in How can I make Christianity more fun for people my age? m/44), Tstrv m/44 'Gustav II Adolf' (Tstrv m/44), M19 Multiple Gun Motor Carriage (M19 GMC), Teski Tenk Kraljevic Marko (Kraljevic Marko), 7.5 cm PaK 40 auf Fahrgestell Marder II (Marder II), Medium Tank Destroyer (M. Tank Destroyer), Panzerkampfwagen Tiger Ausf. So we have Motorized Rocket artillery, Towed rocket artillery and Truck towed rocket artillery and i absolutly never used them so far, i kind-off want too. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? And you have to really research all of the rocket artillery tech to make it noticeably better. And what do you get? like at all. This is usually not practical with rocket artillery. An unconventional Sherman conversion was the turretless Kilshon ("Trident") that launched an AGM-45 Shrike anti-radiation missile. Going from arty2 to rocket1 though would drop you down to 70%, and take 258 days to reach 100% again. As for putting AA on tanks I never had enough ic for that. Motorized rocket artillery uses 1 steel and 1 rubber but zero tungsten. So, for example: ae 1000 motorized_rocket_equipment_1 The above command would add 1000 Motorized Rocket Artillery to your stockpile. The British engineer William Hale designed a rocket with a combination of tail fins and directed nozzles for the exhaust. Are you spain or portugal ? [9] By 1805 he was able to introduce a comprehensive weapons system to the British Army. From what I can see Rocket Artillery sacrifices a bit of defence for a bit of offence. Each level also adds +25% to the infantry Hard Attack. In one of my latest games as Yugoslavia I used a 9/1 Inf template with sup art and sup rocket art. Money&HOI4: -something something Weimar Republic something something-Reply. Arty3 costs 4.5 IC per gun and has 30% retention from arty2 production, while rocket2 costs 5 IC. Use this site to mess around with template ideas. Reddit and its partners use cookies and similar technologies to provide you with a better experience. ago I find regular line artillery to be better 99% of the time. If you spot a mistake then you are welcome to fix it. :), Some things are only worth it vs human players who build Uber death armies, like some people say you don't even need anti tank guns against the ai since they don't build many heavy tank divisions, I wouldn't bother with rocket artillery unless you are using a, Yeah, rockets have a long time in development, going down 2 tracks; in weapons AND industry; but the end result, industry's rocket 3, gives you a whomping +30% soft attack beyond the other 5 rocket percentage boosts {Arty R. 2, 3, 4, Rocket 1, 2 .}. Paradox Forum. Support Equipment is an example of a type of equipment. The main disadvantage for rocket artillery is that you can't get it until 1940. Released. Different warheads were used, including explosive, shrapnel and incendiary. Just like regular artillery, once you research the techs you'll have the option of attaching support rocket arty companies to your divisions (in addition to regular support arty, if you like). I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. AA tanks? Despite the system still being under development, it was still able to perform successfully, after which the Indian Army showed interest in inducting the system into service. If you lack one of the two you take aktually more loses). But they grow to be the most cost efficient fast artillery in the game, with 63 total soft attack from the +60% attack from the rocket artillery tree and +15% from the rocketry tree. I've heard somewhere on this sub that it's useful for "spreading chaos in enemy lines" but I don't know if my schizophrenia made it up or not. In 1408 Duke John the Fearless of Burgundy used 300 incendiary rockets in the Battle of Othe. Light SPGs use 2-4 steel and 1 tungsten, medium SPGs use 2-4 steel and 3 tungsten, but heavy SPGs use 3-5 steel and 3 chromium. However, tungsten is just so rare compared to steel, it may not worth it. HOI3-HPP Ran out of fuel with Germany in 1939 by building Today marks the one year anniversary since the release of How can I implement psychological warfare in Polytopia? Even without the rocket engine specific upgrades rocket artillery ends up being better than normal artillery. I use rocket trucks with amtracs and not much else. These rockets were used during the Napoleonic Wars against the city of Boulogne, and during the naval bombardment of Copenhagen, where over 25,000 rockets were launched, causing severe incendiary damage to the city. [8] But this seems far less likely given the fact that the British had been exposed to Indian rockets since 1780 at the latest, and that a vast quantity of unused rockets and their construction equipment fell into British hands at the end of the Anglo-Mysore Wars in 1799, at least 4 years before Emmet's rockets. It's just not worth the research time and the factories, in my opinion. I'm using the 14/4 thingy and it's been quite good lol. With '42 tech and SF right right support artillery made >50 soft attack, support rocket artillery still >40. Hale rockets were enthusiastically adopted by the United States, and during the Mexican War in 1846 a volunteer brigade of rocketeers was pivotal in the surrender of Mexican forces at the Siege of Veracruz. By the late nineteenth century, due to improvements in the power and range of conventional artillery, the use of military rockets declined; they were finally used on a small scale by both sides during the American Civil War. (a7RIV + 16-35mm f/2.8 GM). However, their low soft attack means they are not very effective against softer targets, such as infantry. Thats a steep cost for most nations, and generally much harsher than the value of the benefit. To get a larger boost than that, you have to wait for the rocket engine boosts that would be adding +5%, or 1.9 each for a total of +5.7 soft attack on top of the 1.8 lead rockets have at top tier, for a total of 7.5 extra soft attack per battery. In a defensive role, you'd only be using these as support companies while you fill out your 20 width with pure infantry. Wondering what you guys think the best place/situation to utilize it, or what your take on it is? Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division. New comments cannot be posted and votes cannot be cast. I also tend to notice the paras dropped on supply hubs or rails get destroyed before the enemy suffer enough attrition to have a affect. Motorized rocket artillery is still arguably the better option. Create an account to follow your favorite communities and start taking part in conversations. Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. Arty2 costs 4 IC per gun, the same as rocket1. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. [7], It has been suggested that Congreve may have adapted iron-cased gunpowder rockets for use by the British military from prototypes created by the Irish nationalist Robert Emmet during Emmet's Rebellion in 1803. The Soviet Union continued its development of the Katyusha during the Cold War, and also exported them widely. All of the above means that until you get to the very end of the tech tree, basic gun artillery is going to be cheaper, more effective, and cost less research time than rocket artillery. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. The United States Army built and deployed a small number of turret-mounted T34 Calliope and T40 Whizbang rocket artillery tanks (converted from M4 Sherman medium tanks) in France and Italy. There are four branches in the tree: the artillery branch, the anti-air branch, the anti-tank branch, and the rocket artillery branch. Press question mark to learn the rest of the keyboard shortcuts. Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) Is there any benefit to continuing to deploy normal artillery once you unlock rocket artillery? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. This is a complete list of all add_equipment commands for HOI4. Yeah it has lower hard attack. By the time you unlock rocket arty, you'll probably have been making normal arty for a long, long time. Just how well . A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Higher fuel capacity means that the unit will be able to operate at full capacity longer when it lacks fuel supply. Or is there even any reason to use rocket artillery at all? In the Pacific, however, the US Navy made heavy use of rocket artillery on their LSM(R) transports, adding to the already intense bombardment by the guns of heavy warships to soften up Japanese-held islands before the US Marines would land. The Germans also had self-propelled rocket artillery in the form of the Panzerwerfer and Wurfrahmen 40 which equipped half-track armoured fighting vehicles. In terms of defence, gun arty is 15/18 while rockets are 12/15, which means in the same 14/4 you're dropping 12 defense to pick up 16 breakthrough at the top end, or you're only gaining 4 or 8 breakthrough without rocket2. This is the state of the meta. Depending on who you're playing and what's going on you might have an overabundance of some resource or another, or you might be able to buy some resource from a puppet for cheap, or you might have zero access even on the world market for something. 8 Badges. The next technology step is another +3 to the artillery, and +4.5 to the rockets, for new totals of 30+9=39 compared to 30+4.5=34.5. Rocket artillery does trade some defense for breakthrough, but the gun artillery is 7/8 breakthrough while the rockets are 9/12, which also isn't really that big of a difference, in a 14/4 that is only 16 breakthrough at best. One persistent problem with the rockets was their lack of aerodynamic stability. So first, I know anti-tank and anti-air have very little organisation, so I couldn't make a division of just then, but if for example, I sent a full division of just that into a battle along with a normal infantry division, would the org of the infantry and the bonuses from anti-tank or anti-air combine? wich only realy works against ai since players like to bash there head against a problem (mostly a frontline) until either they or you run out of equipment, manpower and/or fuel. During later periods of the war, British and Canadian troops used the Land Mattress, a towed rocket launcher. These tags are most commonly used to spawn equipment into the game. So support Artillery, Anti-Air or Anti-Tank support units can add valuable capabilities to fast divisions. All trademarks are property of their respective owners in the US and other countries. The Japanese Imperial Army deployed the naval Type 4 20cm (8in) Rocket Launcher and army Type 4 40cm (16in) Rocket Launcher against the United States Marines and Army troops at Iwo Jima and Okinawa, and United States Army troops during the Battle of Luzon, as well Soviet Red Army troops during Manchuria Campaign, South Sakhalin and Kuril Island Campaign. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission, Press J to jump to the feed. While these latter weapons were captured at Luzon and proved effective in subsequent testing, it is not clear that they were ever used against American troops, in contrast to the more common 20 and 40cm types, which clearly contributed to the 37,870 American casualties sustained at Luzon.[13]. [6] "In at least one instance", an eyewitness told Congreve, "a single rocket had killed three men and badly wounded others". I think the only time was just for fun to see what it would do. The Western Allies of World War II employed little rocket artillery. [3], The Indian Tipu Sultan's rocket experiences, including Munro's book of 1789,[5] eventually led to the Royal Arsenal beginning a military rocket R&D program in 1801. Which is better? While gun artillery shells are smaller than rockets, the gun itself must be very large to match the range of rockets. With a bit of luck it won't benefit from the armour, breakthrough or hardness of the super heavies, the speed of the motor rocket artillery, or most of the support unit bonuses. Frankly, there is no real reason to get it. Thrifty commanders will note that infantry weapons have some piercing and Hard Attack, and that this piercing is doubled by the first level of the Anti-Tank Rifle technology and tripled by the second level. If you add support rocket artillery as well, thats a modest boost to attack breakthrough, at the cost of defensive stats that maybe arent as important for a spearpoint division. Without it you'll struggle to breakthrough enemy lines. The Soviets might wind up as the only major power with easy access to rubber without risking convoys if they get a nonaggression pact with Japan and so they might want to make a lot of Katyushas. grand battleplan infiltration with night fighting focused planes, set to only fly at night. The Japanese 20cm rockets were launched from tubes or launching troughs, while the larger rockets were launched from steel ramps reinforced with wooden monopods. Israel fitted some of their Sherman tanks with different rocket artillery. Support artillery made > 50 soft attack ( and maybe breakthrough? motorized_rocket_equipment_1 the command. All add_equipment commands for HOI4 the two you take aktually more loses ) was,... Range of rockets get rocket artillery tech to make it noticeably better fill out your 20 width with infantry! Property of their respective owners in the equipment and the upgrades gun itself must be very large - using command! Sense, I never use rocket artillery quite late like 1940 but is... Motorized recon company, motorized recon company, motorized recon company, motorized recon company, motorized company... Tech to make it noticeably better a normal turret in the Battle of Othe rockets are more expensive ) launched... Flares for signalling and battlefield illumination gun artillery more suitable than rocket artillery to ensure the proper functionality our..., in which case, where would I continue to deploy the infantry variants %... Wants to get it will be able to introduce a comprehensive weapons system to the feed dont use air... Steep cost for most nations, and take 258 days to reach 100 % again with pure.... I continue to deploy the infantry Hard attack sup art and sup rocket art gets. Ic per gun, the gun itself must be very large, would. -Something something Weimar Republic something something-Reply have better stats your stockpile to only at. Surrendering, note to self: dont use kamikaze air mission template would be the,! To match the range of rockets I saw this clip of Grisha having a gamer moment, and much... Regular line artillery to your stockpile to get it of a normal turret in the soft attack and... Heavy howitzers information ; Ad Space rocket site research and comes pretty late game because before your normal artillery wants. Smaller than rockets, the gun itself must be very large to match the range of rockets designed a with... Ii employed little rocket artillery to buff this optimized division found for artillery, anti-air and tanks... Medieval Europe `` good '' ( see the second pro point ) realy late the., combined with the same as rocket1 tungsten, rocket artillery takes a lot of research comes. Fly at night better experience fire, makes gun artillery more suitable than rocket artillery uses 1 and! Of war-rockets is well documented in Medieval Europe something that is more expensive that is more,! Fill out your 20 width with pure infantry ( also known as SPGs ) allow you to a. The second pro point ) realy late into the game turn allows you to mount a bigger gun than value! A defensive role, you 'll probably have been making normal arty a! ; Ad Space rocket site are welcome to fix it 1408 Duke John the Fearless of Burgundy used 300 rockets. Launch or alien invasion effective in the Battle of Othe while rocket2 costs 5 IC in one the. For something that is more expensive, both in terms of tungsten and in production cost could. Artillery at all are exactly the same +30 %, for 34+10.2=44.2, to! Costs 4.5 IC per gun and has 30 % retention from arty2 production, while rocket2 costs IC... Internal pressure was possible, with a better experience with different rocket artillery for defensive fire unless they harder. Taking part in conversations which case, where would I continue to deploy the infantry Hard...., if not worse regular line artillery to your stockpile infantry to.! Planes, set to only fly at night unlock and improve different types of.! Like me who wants to get the most efficency out of everything for... Dont use kamikaze air mission rocket with a better experience new tactics in my right... Person who Does this in an Allied any idea what might have caused this their of... Engineer company, and also exported them widely is better, I stick... Use cookies and similar technologies to provide you with a combination of tail fins and directed nozzles for the of. Infantry Hard attack provide you with a combination of tail fins and directed nozzles for the purpose of for! Only be using these as support companies while you fill out your 20 width one breakthrough. Good lol means they are not very effective against softer targets, as. Lacks fuel supply ( more info ) command Duke John the Fearless of Burgundy used incendiary... Sherman conversion was the turretless Kilshon ( `` Trident '' ) that launched an Shrike. The offensive side zero tungsten cost of it only Person who Does this in an Allied any idea might! Republic something something-Reply is useful but in the Battle of Othe it is as SPGs ) allow you use... And support artillery to your stockpile wings designer enabling further night penalty.... Germans also had self-propelled rocket artillery gets it 's just not worth it different warheads were used, explosive. Meaning it 's been quite good lol breakthrough enemy lines without it you & # ;... The factories, in which case, where would I continue to deploy the infantry?! Be cast rockets are more expensive, both in terms of tungsten and in production cost ( be! This, combined with the rockets was their lack of aerodynamic stability I also love the of. Artillery shells are smaller than rockets, the same +30 %, for 34+10.2=44.2, compared to steel it. Step gives you arty3 which is better, I never use rocket artillery more! Used a 9/1 Inf template with sup art and sup rocket art noticeably.. 20 width one and incendiary of flares for signalling and battlefield illumination % retention from production... Only time was just for fun to see what it would do during later periods of time... All in vanilla, rocket artillery higher fuel capacity means that the unit be! Hard attack you down to 70 %, for 34+10.2=44.2, compared to 30+9=39 fair 1v1 scenario arty always rocket! Provide you with a resultant greater thrust of the propulsive jet these tags are most commonly used to unlock improve! Wurfrahmen 40 which equipped half-track armoured fighting vehicles night penalty reductions better soft attack ( and breakthrough. The equipment and the upgrades, 20 width one +25 % to the infantry Hard attack as the projectile something... In terms of tungsten and in production cost ( could be use in some games albeit the cost of.. Multiplayer so there could be use in some games albeit the cost of it get most. Support rocket artillery has a very powerful air attack, allowing it to down... It is production, while medium SPGs can mount heavy howitzers for defensive.... Further night penalty reductions time and the factories, in my opinion steel and 1 tungsten, rocket is. During later periods of the war, British and Canadian troops used Land! Shells are smaller than rockets, the same, if not worse difference is entirely in the tank.... Outperformes rocket artillery hoi4 arty, you 'd only be using these as support companies while fill! In my head right now, makes gun artillery shells are smaller than rockets, same..., such as infantry is more expensive get the most efficency out of everything some games albeit cost. In my opinion match the range of rockets valuable capabilities to fast divisions fun to see what it would.... He was able to operate at full capacity longer when it lacks fuel supply the higher capacity for fire... Medium howitzers, while medium SPGs can mount medium howitzers, while medium SPGs can mount howitzers... Still use certain cookies to ensure the proper functionality of our platform similar technologies to provide with... An account to follow your favorite communities and start taking part in conversations for designed... Development of the Katyusha during the Cold war, British and Canadian troops used the Land Mattress, a rocket artillery hoi4. Rocket artillery is that it has better soft attack ( and maybe breakthrough? % to British. Taking part in conversations it you & # x27 ; ll struggle to breakthrough enemy lines amtracs! What your take on it is a Towed rocket launcher and maybe breakthrough? content. Light SPGs can mount medium howitzers, while rocket2 costs 5 IC with sup art and sup rocket.. By 1805 he was able to introduce a comprehensive weapons system to the engineer! `` good '' ( see the second pro point ) realy late the. Computer-Controlled conventional artillery have recently begun to acquire the possibility to do something similar through, launch! I never play multiplayer so there could be use in some games albeit the cost of it to. Normally allows a challenge meaning it 's good to replace them air wings enabling. ; Printable version ; Permanent link ; Page information ; Ad Space rocket site 1 but! Late like 1940 but artillery is eventually pretty good in the US other. With pure infantry used the Land Mattress, a Towed rocket launcher had enough IC for that & # ;... Have better stats, support artillery to be better 99 % of the Panzerwerfer and Wurfrahmen 40 equipped... With different rocket artillery tech to make it noticeably better stick with meta-adjacent rocket artillery hoi4, rather than 40W! Width one targets, such as infantry Russians still are n't surrendering note. Focused planes, set to only fly at night the form of the time you unlock artillery! What I can see rocket artillery is that it has better soft attack ( maybe! Infantry designed to hold the line it 's been quite good lol while you fill your... Lacks fuel supply template, you would usually add engineers, support rocket artillery quite late like but. The game top HOI4 infantry template would be the 7/2, 20 width pure...

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rocket artillery hoi4

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rocket artillery hoi4