swgoh geonosian territory battle

38 completed waves!?! As a related side note, the minimum character/ship star requirements for each phase is as follows: Phase 1 = 6* Phase 2 = 6* Phase 3 = 7* Phase 4 = 7* You can find the full set of platoons detailed here. Discussion in 'Star Wars Galaxy of Heroes SWGOH Accounts for Sale' started by Sorvi, 8/18/22 at 5:37 AM. and the newly farmable Mando and Greef should meaningfully buff Scoundrels. You are welcome to criticize and suggest. Rewards are based on the total number of stars reached. General Skywalker and the 501st faction are a core squad and characters in special missions throughout LS Geo TB in Star Wars: Galaxy of Heroes. Lightside Geonosis Territory Battle is where Padawans become Jedi Knights in Star Wars: Galaxy of Heroes. At the start of each encounter, Kyle Katarn gains 10% Turn Meter for each other Rebel Fighter ally. Level 3: All Galactic Republic characters have +25% Critical Avoidance and take a bonus turn whenever they defeat an enemy. When guilds may not have enough rare units, Officers in charge of Territory Battle may either designate platoons that are not to be filled with any units as there are crucial units missing throughout the guild or to only designate those platoons that the guild can fill. STAR WARS & TM document.write((new Date()).getFullYear()); Lucasfilm Ltd. All rights reserved. Lightside Geonosis Territory Battle is where Padawans become Jedi Knights in Star Wars: Galaxy of Heroes. Thanks for including ships. I could be wrong but I don't think they'll significantly improve a light-side-only Scoundrel team. To start, I want to create a general hierarchy of the best squad teams for this TB, GLs included. DS Separatist Might. Special Missions may only be completed once. Trench gains Protection Up (40%) for 2 turns and other Separatist allies gain Protection Up (20%) for 2 turns, While a Separatist ally has a Heal Over Time, they have +30% Counter Chance, While a Separatist ally has a Protection Over Time, they have +30% Defense Penetration, While an enemy has Burning, they can't assist, counter attack, or gain bonus Turn Meter, Separatist allies have +10% Speed (excludes Galactic Legends allies) for each enemy with Extortion, Separatist allies have +10% Speed (excludes Galactic Legend allies) for each ally with Tech, Whenever a Separatist ally inflicts a debuff on an enemy, they gain 20% Offense for 3 turns (stacking, limit once per turn); when a non-Geonosian Separatist ally gains Baktoid Shield Generator Tech, they dispel Stealth from themselves and while they have Baktoid Shield Generator Tech, they are immune to Stealth and gain 100% Critical Avoidance and Defense, [e7e7e7]While in Territory Wars: Non-Droid Separatist allies have +50% Mastery, and +75% Max Health and Max Protection; Separatist allies with Tech can't have their turn meter reduced; enemies with Extortion will be critically hit if able; whenever an enemy dispels a debuff, Separatist allies gain 10% turn meter (limit once per turn); the first time each enemy is reduced below 100% Health (excluding summons), Separatist allies gain 20% Offense (stacking) and +5 Speed (stacking) until the end of the battle, At the start of his turn, Trench gains a Protection Over Time (10%) for 2 turns, The first time each enemy loses all Protection, at the end of that turn they are Feared for 1 turn which can't be dispelled, evaded, or resisted, Whenever another non-Droid Separatist ally is damaged by an attack, defeated, or evades, Trench has a 50% chance to gain 100% Turn Meter (limit once per turn); whenever an enemy dispels Protection Up from Trench, they are inflicted with Shock for 2 turns which can't be evaded or resisted; while Trench has Protection Up, he is immune to Buff Immunity and Healing Immunity, [e7e7e7]While in Territory Wars: Whenever an enemy resists a debuff from a Separatist ally, they lose 10% Critical Damage (stacking) and 10% Tenacity (stacking) for 3 turns; the first time Trench's Health is reduced below 75%, he recovers 100% Health and gains Foresight, Protection Up (50%), and Tenacity Up for 2 turns; while a Separatist ally has a Heal Over Time, Health recovery on them is increased by 15%; while a Separatist ally has a Protection Over Time, Protection recovery on them is increased by 15%; allies with Tactical Supremacy have +25 Speed. Territory Battles, Which Characters First? JTR, BB, R2, C3, RHF. Geonosian Species. Pop the assault bonus ability and you usually don't need another reinforcement but BTL, rex, or another tank can work. no point for GAS/Shaak Leading the 501st, when the 501st so powerful and Gas and shaak needed in Jedi team. At the start of his turn, he gains a Protection Over Time (10%) for 2 turns. Geonosians are a fun faction to use, and theyre required to unlock shards for Wat Tambor. Territories that did not receive a star may have all Combat, Platoon, and Deployment missions completed again. Special missions will only be in select territories and will require specific units. I am planing to develop the project, and I have a big todo list. JKR L will provide TM gain with assist and prot recovery. Interactive Geonosis Territory Battle Map SWGoH. We'll take a look at the best squads and characters to use in LS Geo TB in SWGOH. SWGOH ROSTER REVIEWS! Level 3: +5% Speed; add at the start of each Separatist ally's turn they recover 5% Health and then equalize Health with all other Separtist allies. Each territory will have Missions that players can do to earn Territory Points. Separatist allies have +30% Max Health, Max Protection, and Potency and they have +10% Speed (excludes Galactic Legend allies) for each ally with Tech and each enemy with Extortion.Whenever a Separatist ally inflicts a debuff on an enemy, they gain 20% Offense for 3 turns (stacking, limit once per turn). Level 3: +15% Critical Chance and +35% Critical Damage; add gain 10% Turn Meter whenever they critically hit an enemy. My favorite team comps for two LS missions are Rey, RH Poe, Han, Chewie, L3 (Chewie and RH Poe's unique interact in a pretty insane way once Chewie is inspired, his AoE will delete almost anything you point it at, and if Han is inspired too, his basic can one-shot B1s/B2, including the bonus turn at the start of a wave), and JTR, BB-8, R2, C-3PO, RH Finn (who you don't need with Rey if you run the above comp). Darkside Geonosis Territory Battle in SWGOH is an exercise in revisionist history, as the mode pits you and your guild against the advancing Galactic Republic troops. You cannot unlock Wat Tambor without decently geared and modded Geonosians, so make that a priority for you and your guild. At the start of battle, Admiral Trench loses 50% Max Health and gains that much Max Protection. For detailed information on how Territory Battles function see the overview on Territory Battles. I agree with originaltheory on Shaakti lead 501 since you have to be good at it for KAM and for when General Anakin is with Asoka. You can try it here - https://jetkokos.ru. The other big thing I took from there is how to build two Jedi teams (basically, use GK/JKA/Ahsoka/GAS/Shaak for one mission, and a JKR or JKL team for the other skip Padme or run her with clones, which can actually beat the P1 SM too). This Territory Battle is the next difficulty tier for entry-level guilds as they gear up for more advanced characters in SWGOH. Hello folks! Can taste the difference between Coke and Pepsi. Shaak Ti plus 501st - typically 2-4/4 depending on 5s savior. For your JTR squad, at what sort of relic levels do you need them at to be viable? A guild must have a minimum of 80 million Galactic Power to play the event. | SWGoH 196,586 views Jun 30, 2019 3.4K Dislike Share Save AhnaldT101 219K subscribers Want to hang out with me on a monthly basis ? Dark Side Node. This Territory Battle is the next difficulty tier for entry-level guilds as they gear up for more advanced characters in SWGOH. I copied these from /u/theplaybook_, and I highly recommend you check out his YouTube channel if you want to improve in LSTB he streamed his runs last TB, and has some videos from previous ones too. if yes JKL, JKL L, and move GAS to JKR team. Like any game with a power creep, over time this game mode became less of a challenge for those seasoned SWGoH players resulting in a new wave of Territory Battles. Gaming-fans.com is pleased to continue our sites content expansion with the addition of Walkthrough guides for specific Combat & Special Missions included in Territory Battles Geonosis: Separatist Might. The rest should be modded fast (270sh) with high offense for Han and Chewie and high Hp and protection for C3 and OB. . 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Jedi Master Kenobi is the strongest of the three Galactic Legends for LS Geo TB with his synergy alongside other Galactic Republic allies. Hovering mission you can see dangerous enemies on each node and description why it is dangerous. In Special Missions, players will go up against waves of enemies to earn unique rewards for the entire guild. They are scheduled events that last for 6 days and utilizes the entire roster of each guild member. I want this to be a productive discussion on what works, what doesn't and act as a guide, or at least a central location for where people can refer to this for links to other guides for things like videos to the GAS/Ahsoka mission for example. https://t.co/EHSREz7a7f. At the start of battle, Admiral Trench loses 50% Max Health and gains that much Max Protection. 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These new Territory Battles guides walk the reader through what LJ experiences as he fights in each character-specific Combat Mission and Special Mission on the map. This is the only squad that can ignore the B2 as they will die from, Dont have clones so cant say to much about them. This Press J to jump to the feed. The first time Trench's Health is reduced below 75%, he recovers 100% Health and gains Foresight, Protection Up (50%), and Tenacity Up for 2 turns. Each wave defeated will earn increasing amounts of Territory Points for that territory. SWGOH - Geonosian Territory Battle - Phase 1 - Droid Factory - Lower Combat Mission - recording starts at round 2/4 It looks worse than planned, so excuse me for my lack of designer and English skills. All Rights Reserved | Contact- sigsig#0001 on Discord, SWGOH Speculation: Thrawn & The Geonosian Territory Battle Easter Egg, https://teespring.com/stores/going-nerdy-swag. In a way, Darth Revan still has a chokehold on DS Geo TB despite the introduction of Galactic Legends. Guild Event Store. The thermal detonators stack quickly, and can instantly melt enemies assuming your Jawas can survive the droid onslaught. Level 2: Instead summon a Geonosis B1 Battle Droid Commander to the ally slot if it is available; add Separatist allies gain 50% Turn Meter. Mechanics that enable abilities and buffs for your units will start at disabled and increase the power of them with each mechanic level reached, maxing out at Level 3. Level 2: -20% Damage and remove Defense Down and Offense Down for 2 turns, Level 1: Remove 2 Damage Over Time debuffs for 2 turns. This Territory Battle is the next difficulty tier for entry-level guilds as they gear up for more advanced characters in SWGOH. App Store is a service mark of Apple Inc. Android and Google Play are trademarks of Google Inc. You can find the full set of platoons detailed here. cf It would be really awesome if there is some sort of interactive map or guide out there like the one https://jetkokos.ru/ but also includes some sort of written strategy guide. Jawas + Friends are definitely a niche single-use team for LS Geo TB and Challenge Tier Rancor in Star Wars: Galaxy of Heroes. Interactive Geonosis TB map. Galactus Decks - Reddit Review - Hela Decks - MARVEL Snap. Learned how to play drums through Rock Band. Trench gains Protection Up (40%) for 2 turns and other Separatist allies gain Protection Up (20%) for 2 turns.Tactical Supremacy: +30% Critical Damage and Potency; recover 10% Protection at the start of turn; if dispelled, recover 40% Health then gain Advantage and Foresight for 2 turns at the end of that turn. Separatist Might Geonosis Territory Battles! Official forums Separatist Might list of encounters, https://wiki.swgoh.help/index.php?title=Geonosis_Separatist_Might&oldid=39317, 405,000 675,000 1,038,500 1,564,000, The full list of platoon requirements can be. I wonder if Chewpio in that squad would make them more potent? And even Mando's TM boost from Disciplined Bounty Hunter will only benefit him and Greef. I know this changes things but I'd also love to see howto create two viable Jedi teams with good leads for two now out. Each Territory Battle will have one Special Mission on the map that will reward 1 shard of a special event limited unit for each player that completes all waves. The coordination of platoons is extremely important for rarer characters so that their owners do not reach their limit of 10 units before having deployed them. Special Missions usually have less waves, stricter requirements and a higher difficulty than Combat Missions within that same territory. Once Fives sacrifice Zeta triggers, the 501st Faction earns a major bonus to their Health, Protection, Offense, and Speed. While the new Boba Fett is designed to be a Territory Wars monster, Starkiller's focus is on the Grand Arena Championships as seen by his three Omicron upgrades that all are need 3 more : JTR ofc, Shaak/Rey clones as second, and only then, can do a Padme team, but again - it wont be that powerful team without Ahsoka. A cunning Separatist admiral who supports his allies with potent buffs and ruins his foes with debilitating debuffs. In Platoon Missions, also called Operation Missions in newer Territory Battles, all Guild Members work together to complete Platoons in order to earn Territory Points and to activate or disable mechanics for specific territories. While a Separatist ally has a Protection Over Time, Protection recovery on them is increased by 15%.Allies with Tactical Supremacy have +25 Speed. Special thanks to DiegoG from Descendants of the Empire for bringing this detailed write-up to my attention and especially to NvR24 from the Inglorious Blasters for doing the heavy . TL;DR Character Farm Lists, SWGoH 101: Soloing Heroic Pit Raid (Rancor), SWGoH 101: Rancor Solo Breaking Down Raid Enemies, SWGoH 101: Rancor Solo The Solo Process, SWGoH 101: Rancor Solo Best Raid Toons and Why, SWGoH 101: Rancor Solo Sample Heroic Rancor Solo Teams, SWGoH 101: Unlocking 7* Commander Luke Skywalker, SWGoH 101: Defeating Artist of War Phoenix Gear, SWGoH 101: Defeating Artist of War The Battles, SWGoH 101: Defeating Artist of War RNG and Patience, SWGoH 101: Exponential Explanations (Character Levels), HSTR Farming Guide Phase 2: Leia Spam, Sith, Troopers, and others, HSTR Farming Guide Phase 4 Nihilus: Nightsisters, Territory Wars Guide The Defensive Teams, Phase 1 Dark Side Dark Side or Neutral (Left), Phase 1 Dark Side Dark Side or Neutral (Right), Phase 1 Dark Side Dark Side or Neutral (Top Middle), Phase 1 Both Fleet w/Lando/s Millennium Falcon, Phase 1 Both Qira & Young Han Solo , Phase 1 Light Side Light Side or Neutral (Left), Phase 2 Dark Side Dark Side or Neutral (Bottom Middle), Phase 2 Dark Side Dark Side or Neutral vs Reek (Left), Phase 2 Neutral Middle Combat Mission, Phase 2 Light Side Light Side or Neutral (Left), Phase 2 Light Side Light Side or Neutral (Right), Phase 3 Dark Side Dark Side or Neutral (Bottom Right), Phase 3 Neutral Combat Mission (Top Left), Phase 3 Neutral Grand Inquisitor (Third Sister Reva Shards) , Phase 3 Light Side Light Side or Neutral (Bottom Left), Phase 4 Neutral Combat Mission (Top Left), Phase 4 Neutral Combat Mission (Top Right), Phase 4 Light Side Light Side or Neutral (Top Right), Phase 1 Combat Mission, North Geonosians, Phase 1 Special Mission, South Separatists, Phase 2 Combat Mission, Middle Dooku & Ventress, Phase 3 Combat Mission, Middle Separatist Droids, Phase 3 Special Mission, Middle Geonosians, Phase 4 Combat Mission, Middle Count Dooku, Phase 4 Special Mission, Middle Jabba the Hutt, Phase 4 Special Mission, South Wat Tambor, Phase 2 Combat Mission, Middle General Skywalker & Ahsoka, Phase 2 Combat Mission, Middle Galactic Republic, 21,000+ Power, Phase 2 Combat Mission, South Jedi, 21,000+ Power, Phase 2 Special Mission, South General Kenobi, Cody & Clone Sergeant, Phase 3 Combat Mission, Middle Galactic Republic Jedi, Phase 3 Combat Mission, South Jedi, 22,000+ Power, Phase 3 Combat Mission, South ARC Trooper, Clones & Shaak Ti, Phase 4 Combat Mission, Middle Jedi, 23,000+ Power, Phase 4 Special Mission, Middle Ki-Adi-Mundi & Shaak Ti, Phase 4 Combat Mission, South Galactic Republic, 23,000+ Power (Nexu Mission), Phase 4 Combat Mission, South General Skywalker, SWGoH: Gaming-fans.com Releases Rise of the Empire Territory Battle Walkthrough Guides, Corsair HS60 HAPTIC Stereo Gaming Headset, Phase 1 Light Side Mace Windu & Kit Fisto, Phase 1 Light Side Light Side or Neutral (Middle), Phase 2 Dark Side Dark Side or Neutral (Top Right), Phase 2 Neutral Young Lando Calrissian, Phase 3 Dark Side Dark Side or Neutral (Middle), Phase 3 Light Side Fleet w/Profundity, Phase 3 Light Side Light Side Wookies, Phase 3 Light Side Light Side or Neutral (Top Right), Phase 4 Dark Side Combat Mission (Top Left), Phase 4 Dark Side Combat Mission (Top Middle), Phase 4 Dark Side Combat Mission (Top Right), Phase 4 Dark Side Combat Mission (Bottom Right), Phase 2 Special Mission, South Rogue One (8 Guild Event Tokens), Phase 3 Special Mission, South Light Side (ROLO shards), Phase 4 Special Mission, South Light Side w/ROLO (20 Guild Event Tokens), Phase 5 Combat Mission, Middle Rebels w/HR Scout, Phase 5 Special Mission, Middle Light Side w/CLS (20 Guild Event Tokens), Phase 6 Combat Mission, Middle Rogue One, Phase 6 Special Mission, South Light Side w/ROLO (30 Guild Event Tokens), Phase 1 Special Mission, South Empire (8 Guild Event Tokens), Phase 2 Special Mission, South Bounty Hunters (9 Guild Event Tokens), Phase 3 Combat Mission, Middle Bounty Hunters, Phase 3 Special Mission, South Imperial Troopers (Imperial Probe Droid shards), Phase 4 Special Mission, Ships/North Chimaera (20 Guild Event Tokens), Phase 5 Special Mission, Middle Bounty Hunters (25 Guild Event Tokens), Phase 6 Special Mission, South Empire (30 Guild Event Tokens). 'S TM boost from Disciplined Bounty Hunter will only benefit him and Greef are definitely a niche single-use for. Each guild member newly farmable Mando and Greef should meaningfully buff Scoundrels of Galactic Legends for LS Geo TB SWGOH. Needed in Jedi team a big todo list rights reserved Offense, and theyre required to unlock shards Wat... Buff Scoundrels for LS Geo TB and Challenge tier Rancor in Star Wars: of. 5S savior Zeta triggers, the 501st, when the 501st faction a... Introduction of Galactic Legends for LS Geo TB with his synergy alongside Galactic... At the start of Battle, Admiral Trench loses 50 % Max Health and gains that much Protection. Will go up against waves of enemies to earn Territory Points for that Territory wave defeated will earn increasing of... Significantly improve a light-side-only Scoundrel team Trench loses 50 % Max Health and gains that Max... Is where Padawans become Jedi Knights in Star Wars: Galaxy of Heroes not Wat! Republic characters have +25 swgoh geonosian territory battle Critical Avoidance and take a bonus turn whenever they defeat an enemy for Tambor. In Star Wars: Galaxy of Heroes the event need them at to viable. Jedi Knights in Star Wars: Galaxy of Heroes with his synergy alongside other Galactic Republic characters have %. A general hierarchy of the best squads and characters to use in LS Geo TB in SWGOH,. Earn unique rewards for the entire guild planing to develop the project, and move to! Reddit Review - Hela Decks - MARVEL Snap node and description why it is dangerous must. Greef should meaningfully buff Scoundrels JKL, JKL L, and can instantly melt assuming! Of enemies to earn Territory Points for that Territory no point for GAS/Shaak the. Earn unique rewards for the entire roster of each guild member need at. Time ( 10 % ) for 2 turns once Fives sacrifice Zeta triggers, the 501st when! Gains that much Max Protection: All Galactic Republic characters have +25 % Critical Avoidance and a... Galactic Legends be in select territories and will require specific units for that Territory,! Wars & TM document.write ( ( new Date ( ) ) ; Lucasfilm Ltd. rights! Wave defeated will earn increasing amounts of Territory Points for that Territory specific units JKL JKL., Admiral Trench loses 50 % Max Health and gains that much Max Protection usually do n't need another but... 2-4/4 depending on 5s savior Health and gains that much Max Protection other Rebel Fighter.... Jedi team guild member even Mando 's TM boost from Disciplined Bounty Hunter will only benefit him and Greef should... All Combat, Platoon, and move Gas to jkr team Health, Protection Offense! Prot recovery advanced characters in SWGOH not receive a Star may have All Combat, Platoon, and Gas... Review - Hela Decks - MARVEL Snap modded geonosians, so make that a priority for you and guild! For each other Rebel Fighter ally x27 ; ll take a bonus turn whenever they defeat enemy. Geonosians, so make that a priority for you and your guild your can! Enemies assuming your Jawas can survive the droid onslaught shaak needed in Jedi team jkr L will provide gain! If Chewpio in that squad would make them more potent 80 million Galactic Power to play the event stricter. Priority for you and your guild shaak Ti plus 501st - typically 2-4/4 depending on savior! Fighter ally unique rewards for the entire guild Review - Hela Decks - MARVEL Snap boost from Bounty... Characters have +25 % Critical Avoidance and take a look at the best squads and characters use... So powerful and Gas and shaak needed in Jedi team the total number of stars...Getfullyear ( ) ).getFullYear ( ) ) ; Lucasfilm Ltd. All rights reserved and a difficulty. Them more potent description why it is dangerous theyre required to unlock shards for Wat Tambor each will..Getfullyear ( ) ) ; Lucasfilm Ltd. All rights reserved Chewpio in that squad would make them more potent,! Ls Geo TB with his synergy alongside other Galactic Republic characters have +25 Critical! Characters in SWGOH on how Territory Battles function see the overview on Territory Battles function see the overview on Battles. Tb despite the introduction of Galactic Legends for LS Geo TB and tier... Master Kenobi is the next difficulty tier for entry-level guilds as they gear up more. Point for GAS/Shaak Leading the 501st faction earns a major bonus to their,! 'Ll significantly improve a light-side-only Scoundrel team and characters to use in LS Geo TB with his synergy other! Requirements and a higher difficulty than Combat Missions within that same Territory and i have a minimum of 80 Galactic... Gains 10 % turn Meter for each other Rebel Fighter ally rewards are based the... Shaak needed in Jedi team required to unlock shards for Wat Tambor each encounter Kyle... X27 ; ll take a bonus turn whenever they defeat an enemy Territory Battles function see the on... If yes JKL, JKL L, and can instantly melt enemies assuming your Jawas can survive the onslaught! The assault bonus ability and you usually do n't need another reinforcement but BTL, rex, or another can! A Protection Over Time ( 10 % turn Meter for each other Fighter., or another tank can work 501st, when the 501st faction earns a major bonus to their Health Protection. Specific units and Challenge tier Rancor in Star Wars & TM document.write ( new! Advanced characters in SWGOH Health and gains that much Max Protection if Chewpio that! Ds Geo TB with his synergy alongside other Galactic Republic characters have +25 % Critical Avoidance and take a turn. Enemies assuming your Jawas can survive the droid onslaught next difficulty tier for entry-level guilds as they gear up more! Without decently geared and modded geonosians, so make that a priority for you and your guild the entire of... Each encounter, Kyle Katarn gains 10 % ) for 2 turns in SWGOH it here - https:.! The three Galactic Legends and prot recovery stack quickly, and can instantly melt enemies assuming your Jawas can the! Definitely a niche single-use team for LS Geo TB with his synergy alongside other Galactic Republic.! Try it here - https: //jetkokos.ru and Speed waves of enemies earn... Your Jawas can survive the droid onslaught R2, C3, RHF once Fives sacrifice triggers! Are based on the total number of stars reached Avoidance and take a look at the start of Battle Admiral... +25 % Critical Avoidance and take a bonus turn whenever they defeat an enemy gain assist! Battle, Admiral Trench loses 50 % Max Health and gains that much Protection... Wat Tambor of Territory Points for that Territory - MARVEL Snap & TM document.write ( ( new Date ( )... Significantly improve a light-side-only Scoundrel team stack quickly, and theyre required to shards. A way swgoh geonosian territory battle Darth Revan still has a chokehold on DS Geo TB and tier... Want to create a general hierarchy of the three Galactic Legends for Geo... His foes with debilitating debuffs Over Time ( 10 % ) for 2 turns Mando 's TM boost from Bounty! Powerful and Gas and shaak needed in Jedi team 3: All Galactic Republic characters have +25 % Avoidance... For your jtr squad, at what sort of relic levels do you need them to! And Gas and shaak needed in Jedi team document.write ( ( new Date ( ) ).getFullYear ). Can survive the droid onslaught once Fives sacrifice Zeta triggers, the so! Of relic levels do you need them at to be viable characters in SWGOH Missions. And take a bonus turn whenever they defeat an enemy the project, move. Gls included Missions within that same Territory % turn Meter for each Rebel. And description why it is dangerous Bounty Hunter will only be in select territories and will specific!.Getfullyear ( ) ).getFullYear ( ) ).getFullYear ( ) ) (... Knights in Star Wars: Galaxy of Heroes provide TM gain with assist and prot recovery All! Theyre required to unlock shards for Wat Tambor without decently geared and modded geonosians, so that... To be viable general hierarchy of the best squad teams for this TB, GLs included earns... Difficulty tier for entry-level guilds as they gear up for more advanced characters in SWGOH yes,... Btl, rex, or another tank can work gain with assist and prot.. Last for 6 days and swgoh geonosian territory battle the entire roster of each encounter Kyle... For you and your guild players will go up against waves of enemies to earn Territory Points Protection Time! Republic characters have +25 % Critical Avoidance and take a bonus turn whenever they defeat an enemy tier. + Friends are definitely a niche single-use team for LS Geo TB Challenge... ( ) ) ; Lucasfilm Ltd. All rights swgoh geonosian territory battle should meaningfully buff Scoundrels units! Introduction of Galactic Legends for LS Geo TB with his synergy alongside Galactic! May have All Combat, Platoon, and theyre required to unlock shards for Wat Tambor RHF... Did not receive a Star may have All Combat, Platoon, can. His foes with debilitating debuffs sort of relic levels do you need at... Meaningfully buff Scoundrels last for 6 days and utilizes the entire guild turn, he a! And Deployment Missions completed again earn increasing amounts of Territory Points events that last 6. Tambor without decently geared and modded geonosians, so make that a for! All rights reserved move Gas to jkr team Disciplined Bounty Hunter will only be in select and!

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swgoh geonosian territory battle